As a Diamond Partner, Hangar 13 played a significant role at the conference. Our booth served as a central hub, showcasing their latest release, TopSpin 2K25. Attendees had the opportunity to meet the game’s developers and experience game modes including the Top Spin Academy, exhibition matches and online showdowns. We received an overwhelmingly positive response from the players on smooth gameplay, intuitive interface and game controls.
Beyond the game itself, Hangar 13 offered insights for aspiring game developers, as we had a lot of interest from both high school and university students, who attended the conference and were interested in game dev careers. Attendees learned about current job openings and internship opportunities within the studio and the wider Take-Two Interactive family.
Our presence extended beyond the booth, as our employees, including Jak Marshall (Senior Data Scientist) and Francis Leo Tabios (Lead UX Designer), shared their expertise through their keynotes and panel discussions bringing their perspective, experience and knowledge.
The Game Access conference provided Hangar 13 a valuable platform to connect with industry peers, explore the latest advancements in game development, and inspire the next generation of gaming talent. With a focus on innovation and creativity, Hangar 13 looks forward to building upon this successful showing at future Game Access conferences!